Users of the Tadao Shocker board can use this page (or their Tadao manual) to operate and adjust it.
Note: This is only a guide for HOW to adjust the board. Information regarding WHERE to set adjustments at can be found on the Setting Electronics and Pressure mainpage.
Upgrading: Tadao boards can be upgraded to the most current programming by sending them back into Tadao Technologies. Check tadaotechnologies.com for information.
Original manual: Tadao Musashi3
Board Operation:
To activate the board, simply push the power button once (don't hold it). The board will instantly be ready to fire and the eyes will be enabled. If the eyes detect a loaded ball in place, the board will allow you to fire; if there isn't a ball loaded then it won't fire. There isn't a forced shot like the stock boards (which is used to clear the chamber...this is only necessary on the stock boards). To deactivate the board, hold the power switch in until the LED turns off (this will be after approximately two seconds).
As said, the eyes are enabled when the marker is first activated. You can toggle between eyes on and off by pressing the power button at any time. The eyes will then be disabled and the board will be capped at whatever you set the max ROF to (in the timing section). When no ball has loaded (or no ball is detected), you can force a shot by holding the trigger for half a second. While the eyes are active, the maximum rate of fire will be unlimited.
The board tracks the movement of the bolt from shot to shot and uses this informaiton to optimize the firing cycle and tell if there's an eye problem or not. Therefore, if you aren't actually cycling the bolt with paint and air while the eyes are active, the ROF will be put into fault mode and the max speed will be capped. The board will fire much faster when there is paint and air present.
Programming:
All settings are stored electronically. To adjust the programming, deactivate the board then remove the left side of the grip panels (or the whole grips, it doesn't matter). You will see a small push-button switch on the front toward the top of the board.
1. To enter the programming mode, push this switch once. If you have done this successfully, the programming indicator LED on the back of the bottom of the board will light up green; this signifies the start of the programming mode.
2. The LED is used in correspondance with the trigger to adjust the settings. Clicking the trigger will cycle through a list of timing settings, each denoted by a different color on the programming LED. Once you reach the last setting, clicking the trigger once again will loop back to the first setting.
3. Once you arrive on your desired setting noted by the LED color, hold the trigger down for approximately two seconds. The LED will then blink the current setting back to you.
4. Once it stops blinking, you have two seconds to click the trigger the desired number of times for the new setting. The LED will light to signify when a trigger click has been noted.
5. When you reach your desired amount, wait for two seconds, then the new setting will be stored. You will then be returned to the settings menu where you can adjust another setting to alter.
6. When you're done programming, hold the power switch for two seconds to exit programming mode. You can then push it again to turn the board back on to shoot, if needed.
Debounce (green): Debounce is used to determine the length of the time interval through which no trigger activity is seen by the firing software, wherein the board will then accept new trigger events to fire the marker. This is adjusted between 1 and 25 milliseconds, in 1/2 millisecond intervals. Meaning, the first setting is 0.5-ms, second is 1-ms, third is 1.5-ms, etc etc. The default setting is 10 (5-ms).
Dwell (purple): Dwell is the amount of time the solenoid remains open, thus the time the bolt remains forward. Dwell is measured in milliseconds and can be adjusted between 1 and 20-ms, with a default of 10-ms. Note that most aftermarket Shocker bolt kits require a higher dwell setting, which can be viewed on the Shocker electronics mainpage. Never set your dwell below 6 milliseconds as the solenoid is not designed to cycle at this rate.
How many miliseconds long is my dwell if I had my stock board set to chirps?
Loader delay, aka eye holdoff (yellow): Loader delay is the amount of time that the board will wait to accept new trigger events, after the paintball has been detected in the chamber. Loader delay is measured in milliseconds and can be adjusted between 1 and 50, with a default of 2-ms.
Anti-mechanical bounce, aka AMB (blue): This is a setting used to help prevent the trigger switch from bouncing closed and open due to recoil by the marker firing. AMB can be adjusted between 1 and 5, with a default of 2. A setting of 1 will disable the AMB feature.
Anti-bolt stick dwell, aka ABS dwell (solid red): ABS is a feature that will add a certain number of milliseconds to the dwell amount of the first shot you fire, if the marker rests idle for 10 seconds or more. This added dwell is designed to prevent any sort of pneumatically-created FSDO (first shot drop off). ABS is adjustable from 1 to 10 milliseconds with a default of 1. Note that a setting of 1 will disable the ABS feature.
Fire mode (white): Tadao Musashi3 boards are equipped with three separate firing modes:
1 - Semiautomatic fire, unlimited ROF with eyes on; 20-bps cap with eyes off.
2 - Semiautomatic fire with a rate of fire capped at whatever you set it to in the "maximum ROF" adjustment (teal). This will cap both the eyes on and eyes off.
3 - Modified NXL/PSP mode, capped ROF: Fires the first three shots semiauto, then any additional shots ramp to whatever rate of fire is specified in the "maximum ROF" adjustment (teal). If the trigger isn't pulled for one second you will have to pull the three semiauto shots again in order to engage the ramping.
Maximum rate of fire (solid teal): This setting applies to all firing modes except uncapped semiauto. The ROF cap is adjustable between 14 and 20-bps, in 1/4-ms increments. The default setting is 4, which will yield 14.75-bps. The following chart shows the even balls-per-second equivalents to the settings on the board.
Rate of fire: | Teal setting: |
14-bps | 1 |
15-bps | 5 |
16-bps | 9 |
17-bps | 13 |
18-bps | 17 |
19-bps | 21 |
20-bps | 25 |
unlimited | 26 |
This is a video I made of an example of the programming. In this video I increase the dwell by one millisecond.
(right click, save as)