Note: This is only a guide for HOW to adjust the board. Information regarding WHAT to set adjustments at can be found on the Setting Electronics and Pressure mainpage.
Upgrading: This is the current version of the Tadao Raider. No upgrades are necessary.
Original manual: Tadao Raider M7
Board Operation:
To activate the board, simply push the power button once (don't hold it). The white LED behind the power jewel will light up and the board will be instantly ready to fire with the eyes active. If the eyes detect a loaded ball in place, the board will allow you to fire; if there isn't a ball loaded then it won't fire. To deactivate the board, hold the power button in until the LED turns off (this will be after approximately two seconds).
As said, the eyes are enabled when the marker is activated. You can toggle between eyes on and off by pressing the power button at any time. The eyes will then be disabled and the board will be capped at whatever you set the max ROF at (in the timing section). When no ball has loaded (or no ball is detected), you can force a shot by holding the trigger for half a second. While the eyes are active, the maximum rate of fire will be unlimited.
LED patterns:
Solid LED: ball in place, ready to fire
Slow blinking LED: no ball loaded
Fast blinking LED: eyes fauted
Double blink LED: eyes disabled
The board tracks the movement of the bolt from shot to shot and uses this information to optimize the firing cycle, and tell if there's an eye problem or not. Therefore, if you aren't actually cycling the bolt with paint and air while the eyes are active (such as when you stick your finger in the breech to fool the eyes), the ROF will be put into fault mode and the max speed will be capped. The board will fire much faster when there is paint and air present.
Board Connectors:
Located on the back of the board are three female connectors to accept plugs for mods and other uses. The connectors are 1.25-mm Molex series plugs, same as the connectors used in AKALMP markers. This picture shows the three connectors and their use:
· Battery connector - This is used to plug in the 9 volt battery adapter for the board. This plug is required for the board's use.
· LED connector - This connector can be used to relocate the board indicator LED to someplace else on the marker. Wires plugged into this socket will operate another LED in addition to the main white one behind the ION jewel button.
· On/off connector - This connector can be used to relocate the board's power button to the rear of the frame, for example this can be used to connect a DM membrane pad.
Programming:
All settings are stored electronically. To adjust the programming, the tournament lock must be off. This is controlled by pressing a push-button switch on the front surface of the board. Pressing the switch toggles between locked and unlocked. When the board is locked, the programming LED will flash red; when unlocked the LED flashes green.
1. To enter programming mode, turn the board on while holding the trigger. If you have done this successfully, the programming indicator LED will blink a variety of colors then hold solid green (this denotes the first setting in the programming mode).
2. The programming LED is used in correspondance with the trigger to adjust the settings. Clicking the trigger will cycle through a list of timing settings, each denoted by a different color on the LED. Once you reach the last setting, clicking the trigger once again will loop back to the first setting.
3. Once you arrive on your desired setting noted by the LED color, hold the trigger down for approximately two seconds. When it goes out, as soon as you release the trigger the LED will blink the current amount back to you.
4. Once it stops blinking, you have two seconds to click the trigger the desired number of times for the new amount. The LED will light to signify when a trigger click has been noted.
5. When you reach your desired amount, wait for two seconds, then the new setting will be stored. You will then be returned to the settings menu where you can adjust another setting to alter.
6. When you're done programming, hold the power switch for two seconds to exit programming mode. You can then push it again to turn the board back on to shoot, if needed.
Debounce (solid green): Debounce is used to determine the length of the time interval through which no trigger activity is seen by the firing software, wherein the board will then accept new trigger events to fire the marker. This is adjusted between 1 and 50 milliseconds, in 1/2 millisecond intervals. This means the first setting is 0.5-ms, second is 1-ms, third is 1.5-ms, etc etc. The default setting is 10 (5-ms).
Total dwell time (solid purple): Dwell is the amount of time the solenoid remains open, thus the time the bolt remains forward. Dwell is measured in milliseconds and can be adjusted between 10 and 40-ms, with a default of 14-ms. The Ion solenoid has several dwell settings which are used in conjunction with one-another. The total dwell setting is the total amount of dwell time that the marker will use.